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    Variable patchLocalizationTableTablesTableidConst Api Param

    patchLocalizationTableTablesTableid: EndpointGeneric<
        { gameId?: number; tableId: string },
        {
            failedEntriesAndTranslations: {
                createdTime: string;
                error: { errorCode: number; errorMessage: string };
                identifier: { context: string; key: string; source: string };
                metadata: { example: string; gameLocations: { path: string }[] };
                translations: {
                    feedbackCount: number;
                    locale: string;
                    translationText: string;
                    translator: { agentType: "User" | "Automation"; id: number };
                    updatedTime: string;
                }[];
            }[];
            modifiedEntriesAndTranslations: {
                identifier: { context: string; key: string; source: string };
                translations: {
                    feedbackCount: number;
                    locale: string;
                    translationText: string;
                    translator: { agentType: "User" | "Automation"; id: number };
                    updatedTime: string;
                }[];
            }[];
        },
        {
            entries: {
                delete: boolean;
                identifier: { context: string; key: string; source: string };
                metadata: { example: string; gameLocations: { path: string }[] };
                translations: {
                    changeAgent: {
                        ChangeAgentType: "User" | "Invalid" | "Automation" | "Default";
                        Id: string;
                        OptionalIdCase: "Id" | "None";
                    };
                    delete: boolean;
                    locale: string;
                    translationText: string;
                    updatedTime: string;
                }[];
            }[];
            name: string;
        },
    > = ...

    PATCH https://localizationtables.roblox.com/v1/localization-table/tables/:tableId Updates the tables contents based on what is provided. body The metadata object is optional. tableId The table guid for the table to update. gameId The game id.