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    Variable postAssetsConst Param

    postAssets: EndpointGeneric<
        {},
        {
            done: boolean;
            error: { code: number; message: string };
            path: string;
            response: {
                assetId: number;
                assetType: string;
                creationContext: {
                    assetPrivacy: "default" | "restricted" | "openUse";
                    creator: { groupId: number; userId: number };
                    expectedPrice: number;
                };
                description: string;
                displayName: string;
                icon: string;
                moderationResult: { moderationState: string };
                path: string;
                previews: { altText: string; asset: string }[];
                revisionCreateTime: string;
                revisionId: string;
                socialLink: { title: string; uri: string };
                state: "Unspecified" | "Active" | "Archived";
            };
        },
        {
            fileContent: File;
            request: {
                assetId: number;
                assetType: string;
                creationContext: {
                    assetPrivacy: "default"
                    | "restricted"
                    | "openUse";
                    creator: { groupId: number; userId: number };
                    expectedPrice: number;
                };
                description: string;
                displayName: string;
                icon: string;
                moderationResult: { moderationState: string };
                path: string;
                previews: { altText: string; asset: string }[];
                revisionCreateTime: string;
                revisionId: string;
                socialLink: { title: string; uri: string };
                state: "Unspecified" | "Active" | "Archived";
            };
        },
    > = ...

    Create Asset · BETA

    Creates an asset with provided content and metadata.

    You can't add SocialLink objects when you create an asset. Instead, use Update Asset.

    Provide the Asset, binary asset file path, and content type in the form data.

    Scopes: asset:read, asset:write

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